AI in gamedev: The landscape for 2026
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In Q1 2025, 36% of developers were using GenAI tools in their workflows.
By Q4 2025, that number was around 90%. That’s over double the growth of AI adoption—all in just nine months. The question now isn’t if you should use AI, but how.
To answer that question, we talked to seven experts from across our business’s diverse service lines about their most common AI use cases and how they foresee AI developing by 2030.
Now, to help you integrate AI into your pipelines, we’ve compiled those findings into a helpful and comprehensive report.
Our experts are:
- Oleksii Tyshchenko, 2D Technical Art Director
- Maksim Makovsky, 3D Division Art Director
- Iuri Monteiro, 3D Animation Art Director
- Yoan Aleksiev, Associate Tech Art Engineering Director
- Aleksandr Vasiliev, Executive Engineering Director
- Michal Celej, Associate Test Automation Manager
- Sandy Heslop, Trailers & Cinematics Division Director, HEROIC by Room 8 Group
You’ll also find ‘AI state of play’ addresses and future predictions from three of our senior leaders:
- Julien Proux, Chief Content Officer
- Yann LeTensorer, VP of Technology
- Guillaume Carmona, VP of Game Development