Pipeline development
Efficient workflows with modular attachments and rapid iteration.
We design weapons that look great and elevate combat. Our artists understand the role weapons play in gameplay identity and player fantasy—balancing visual appeal with smooth animations, optimized counts, and performance-friendly effects.
Design exploration and visual identity for unique arsenals.
High-detail sculpts and optimized game-ready models with clean topology.
Draw, reload, fire, and combat animations—responsive and satisfying.
Moving parts, magazines, scopes, attachments, procedural elements.
Muzzle flashes, tracers, impacts, shells, and combat effects.
LODs, material optimization, shaders, engine integration.
Efficient workflows with modular attachments and rapid iteration.
Modular parts, skins, camos, and player-driven personalization.
Wraps, finishes, and variations for live service and battle passes.
Tactical firearms to medieval swords and bows—authentic design.
Real-world reference, ergonomics, and believable engineering.
Working parts, reload systems, attachment points—immersive functionality.
PBR for metal, wood, polymer, and weathering that brings weapons to life.
Concept and reference
Research, design variations, concept art, functionality and visual identity.
High-poly sculpting
Detailed sculpts—mechanical parts, moving elements—prepped for retopology.
Low-poly and UV mapping
Optimized topology, efficient UVs, normal map bakes.
Texturing and materials
PBR in Substance, wear and weathering, markings, platform optimization.
Rigging, animation, and VFX
Moving parts rigged, draw/reload/fire cycles, VFX, engine integration.
We believe in the power of digital. Let’s connect.
Get in touch today.