We’re building a competitive PvP first-person shooter, currently in the early prototyping phase. Our team is seeking a skilled and proactive Technical Artist with a strong background in Unreal Engine 5 to help establish the technical foundation for visuals, performance, and scalability.
Superpowers you have:
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5+ years of experience as a Technical Artist, including 2+ years in Unreal Engine 5
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Strong understanding of asset workflows, rendering pipelines, and performance optimization
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Excellent communication skills with a proactive mindset
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Ability to estimate tasks, identify blockers, and collaborate with tech leads and production
You’re a rockstar if you have:
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Experience with HLSL and Python scripting
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A solid grasp of low-level rendering principles and graphics systems
Becoming part of Room 8 Group, you will:
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Developing and optimizing materials and shaders
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Configuring physical materials
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Managing texture groups, virtual textures, and streaming setups
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Setting up mesh LODs and Nanite configurations
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Establishing lighting, color grading, and atmospherics
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Configuring cameras, post-processing, and visual effects
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Working on landscape systems, decals, and terrain visuals
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Managing instance culling, occlusion culling, and level streaming
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Documenting processes and creating reusable, scalable visual pipelines
Join the team of inspiring game dev professionals, and get even more:
- Competitive financial reward (yes, we are fair enough);
- Challenges to raise your XPs score working on the projects of the top global game dev publishers;
- Private medical care, paid time off;
- A culture of diversity and inclusion to unite the most outstanding talents;
- Community of people who understand and share your passion for games.
Together we will bring games to the next level. Exactly with you.
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