Counterplay Games’ Godfall: Porting
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Godfall was originally developed by Counterplay Games for PC and PS5 platforms. However, they needed a reliable partner to assist with porting and optimizing the game for the PS4. This process was executed in parallel to the development of the PS5 and PC versions, ensuring a prompt release window.
With the client’s specific performance goals in mind, Dragon’s Lake conducted an extensive analysis of the project to pinpoint the critical bottlenecks and challenges that needed to be addressed. Our team worked closely with Counterplay Games to implement effective solutions and achieve the desired outcomes.
Read the full case study on the Dragons Lake website!