WP_Post Object
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[ID] => 16912
[post_author] => 16
[post_date] => 2024-02-13 03:19:48
[post_date_gmt] => 2024-02-13 10:19:48
[post_content] =>
Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across full-cycle dev, co-dev, art, trailers, and QA for AAA and AA games.
Since 2011, Room 8 Group has built creative partnerships with world-leading publishers such as Microsoft, Nintendo, Ubisoft, Sony, Gameloft, Take2, EA, and more. While leveraging our own cutting-edge tools and R&D capabilities, we have co-created a multitude of award-winning projects for video game IPs and franchises including Call of Duty, Diablo, Assassin’s Creed, Star Trek, The Walking Dead, Doctor Who, and many more.
Through primarily organic growth, we’re proudly independent, and the company is now home to 1,300+ creatives based in Europe, North America, and South America.
[post_title] => Game Testing - talent pipeline
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[post_status] => publish
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[post_name] => game-testing-talent-pipeline
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[post_modified] => 2024-10-29 04:33:19
[post_modified_gmt] => 2024-10-29 11:33:19
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[guid] => https://room8group.com/?post_type=talent&p=16912
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[post_type] => talent
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[slug] => game-testing-talent-pipeline
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We are looking for individuals to collaborate on upcoming projects. We are keen on people with a passion for games who will cooperate on fantastic projects.
Please note that this application is for the purpose of building a talent pipeline, which means that we currently do not have any ongoing projects requiring immediate resource engagement, but looking for potential applicants interested in future cooperation with us.
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- Passion for games;
- Attention to detail;
- Ability to think critically;
- Communication skills;
- Fluent English level both written and spoken.
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- Test games to find and document all defects;
- Collaborate with the development teams and Quality Assurance teams to track issues and assist in their remedy;
- Ensure all defects are retested and updated accordingly;
- Follow a defined test plan or broader testing focus instructions;
- Develop a good understanding of the different types of testing and execute those tests to a high standard;
- Understand the end user perspective and provide feedback on the game’s non-functional requirements like fun factor, progression, or difficulty;
- Participate in game reviews and evaluations to measure the functionality of a game against its design specification.
[_tt-body_3] => field_641224d20a96f
[tt-body_4] =>
- Competitive financial terms and all the flexibility that contract of mandate gives (yes, we are fair enough);
- A culture of diversity and inclusion to unite the most outstanding talents;
- Informal and casual environment;
- Community of people who understand and share your passion for games.
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