Dead by Daylight: Co-development with Behaviour Interactive

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Our valued partner Behaviour Interactive requested our rendering services to provide the players of 2016’s Dead by Daylight with the best possible multiplayer horror gaming experience. In partnering closely with the partner, Room 8 Group became an integral part of the team, providing support across rendering, optimization, technical debt reduction, and live development support services.
The challenge
Our main task: improve visuals, introduce next-generation technologies into the render pipeline, and provide post-release support.
What we did
We ensured art assets were technically sound and bug-free; streamlined art production pipelines; and reduced technical debt.
Thanks to the Room 8 Group team’s proactivity and initiative, we identified issues early and resolved them in short order. Our team also provided post-release support for the project, guaranteeing the implementation of essential updates to enhance the gaming experience for Dead by Daylight’s loyal fanbase.

The outcome
Our work on a previous Behaviour Interactive title, Meet Your Maker, set us up to succeed on Dead by Daylight. Thanks to a strong mutual trust, our integration into the project was smooth, and the work produced was of high quality. We’re proud to have worked on Dead by Daylight with the partner’s talented team.
What the partner said
Collaborating with Room 8 Group has been a positive experience and they have been an important contributor in creating new content and improving systems on Dead by Daylight. Room 8 Group displayed impressive technical expertise, showcasing a deep knowledge of Unreal Engine and helping us push the visual boundaries of the game even further, most notably with a direct impact on the game’s lighting and the end game collapse’s post-process effects.
– The Dead by Daylight Team
The Room 8 Group perspective
Our collaboration with Behaviour Interactive has been invaluable. Their unwavering support and trust in our expertise enabled us to accomplish our tasks and unleash the full potential of the Room 8 Group team. We take immense pride in the outcomes of this partnership.
– Yoan Aleksiev, Associate Tech Art Engineering Director (ex-Lead Technical Artist at the project).